Basketball Scoreboard
Score by 1, 2 or 3 with a running game clock, quarters and team fouls: big enough to read from the bleachers.
clock, quarter, fouls and team names stay saved on this device
Score by 1, 2 or 3 with a running game clock, quarters and team fouls: big enough to read from the bleachers.
clock, quarter, fouls and team names stay saved on this device
1 / 2 / 3 score home · 8 / 9 / 0 score away · space starts the clock · C resets it · R reset · S swap · Z undo · F fullscreen
Most online score keepers count in ones, which is useless for basketball. This one has the buttons the game is actually played with: +1 for the free throw, +2 for the field goal, +3 from behind the arc, and a small minus for the one that was waved off. Above them sits a real game clock counting down, the quarter, and the team fouls that decide when the other side shoots bonus free throws. Everything fills the screen in numbers a gym can read.
Start and stop the clock with the button or the space bar. Under a minute it switches to tenths of a second, the way an arena clock does. The important part is invisible: the clock stores when it was started rather than counting ticks, so a phone that sleeps, a tab left in the background or a throttled timer cannot make it drift - it recomputes the moment you look at it. Pick 12, 10 or 8 minute quarters to match the league you are playing in, from NBA length down to youth games.
Step the quarter forward when the period ends and the next one starts clean: full clock, team fouls back to zero. Fouls count up per side and turn red at five, which is the point where the other team is in the bonus - the board tells you rather than making you remember. Overtime keeps counting past the fourth as OT1, OT2 and so on.
Tap the names to change HOME and AWAY into the real teams, and add a logo to each side from your phone. Fullscreen hides everything but the board. Undo covers fifty steps - scores, fouls, quarters, names - for the basket that turned out to be a travel. Scores, names and logos stay saved on this device, so a half-time break or an accidental refresh does not lose the game.
With a laptop courtside: 1, 2 and 3 score for the home side, 8, 9 and 0 for the away side, space starts and stops the clock, C resets it, R starts a new game without clearing the names or logos, S swaps ends at half time, Z is undo and F goes fullscreen. Nothing is uploaded and no account is involved - the game lives in your own browser. Other sports have their own boards: table tennis tracks serve and games, and the plain scoreboard counts any two sides.
Tap +3 on that team's side, or press 3 for the home team and 0 for the away team on a keyboard. The +1 and +2 buttons work the same way for free throws and field goals, and the minus button takes a point back if a basket is waved off.
Yes. It records the moment you started it and works out the remaining time from the clock in your device, so it stays correct even if the tab was in the background or the screen was off. Under a minute it counts in tenths.
The foul count turns red, which is the signal that the other team is in the bonus and shooting free throws. The count clears by itself when you step the quarter forward.
Yes. Push the quarter past 4 and it shows OT1, OT2 and so on, each with a fresh clock and cleared fouls. The length choices are the same 12, 10 and 8 minutes as for a quarter, so set 8 minutes before you step forward - that is as short as an overtime gets here.
Scores, fouls, quarter, team names and logos are stored in this browser, so the game comes back when you reopen the page. The clock is always paused on return, so it never runs on without you.